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OpenSpiel

  • JournalAug 3, 2026

    Belote AI: an upstream ISMCTS seeding bug

    While implementing resample_from_infostate for ISMCTS, found that OpenSpiel's Python ISMCTSBot resampler ignores its random_state seed and falls back to wall-clock time. Filed a fix upstream as open_spiel#1584.

  • ProjectJul 24, 2026

    Belote AI

    Game-playing agents for Belote on OpenSpiel, built as a ladder of measured rungs: hand-built rules, Monte Carlo search, networks that replace the search, and a language model at the table.

  • JournalJul 24, 2026

    Belote AI: random vs random baseline

    Got a legal, seedable Belote game running in OpenSpiel and used a uniform-random-vs-random match as the first sanity check on the evaluation harness itself.

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