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Journal

Weekly engineering updates, in the order they happened.

August 3, 2026·2026-W32

Belote AI: an upstream ISMCTS seeding bug

While implementing resample_from_infostate for ISMCTS, found that OpenSpiel's Python ISMCTSBot resampler ignores its random_state seed and falls back to wall-clock time. Filed a fix upstream as open_spiel#1584.

  • Belote AI
  • OpenSpiel
  • ISMCTS
  • Open Source
July 24, 2026·2026-W30

Belote AI: random vs random baseline

Got a legal, seedable Belote game running in OpenSpiel and used a uniform-random-vs-random match as the first sanity check on the evaluation harness itself.

  • Belote AI
  • OpenSpiel
  • Testing

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